Bionic Commando | |
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Genre(s) | Platform |
Developer(s) | Capcom Nintendo Software Technology |
Publisher(s) | Capcom Nintendo |
Creator(s) | Tokuro Fujiwara |
Composer(s) | Harumi Fujita (Arcade) Junko Tamiya (NES)[1] Tim Follin (C64, Amiga, Spectrum, ST) |
Platform(s) | Arcade, NES, Game Boy, Game Boy Color, Amiga, Atari ST, Commodore 64, Amstrad CPC, MS-DOS, ZX Spectrum, PlayStation Network, Xbox Live Arcade, Nvidia Shield, Windows |
Bionic Commando is a series of platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player character, Nathan "Rad" Spencer, uses this as a grappling gun/hook to swing, climb and descend through levels. Seven games have been released, from the original 1987 Bionic Commando to 2011's Bionic Commando Rearmed 2. The series is based in an alternate timeline in which Nazism is not completely eradicated following World War II.