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Charlie's Angels (video game)

Charlie's Angels
European PlayStation 2 cover art
Developer(s)Neko Entertainment
Publisher(s)Ubi Soft
Director(s)Laurent Lichnewsky
Designer(s)José Afonso
Programmer(s)
  • Stéphane Mutel
  • Patrice Belmonte
  • Sébastien Lagarde
Artist(s)Sotheara Khem
Composer(s)Eric Chevalier
Platform(s)PlayStation 2, GameCube
ReleasePlayStation 2[1]
  • EU: 4 July 2003
GameCube[2]
  • NA: 8 July 2003
  • EU: 25 July 2003
Genre(s)Beat 'em up
Mode(s)Single-player

Charlie's Angels is a 2003 beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube.

Charlie's Angels is based on the 2000 film of the same name, itself based on the original 1970s television series created by Ivan Goff and Ben Roberts. The game follows the continuing adventures of three private investigators, Natalie Cook, Dylan Sanders, and Alex Munday, as they attempt to solve the mystery of a series of missing national monuments. The heroines do not use firearms but can utilize blunt weapons and certain environmental objects.

  1. ^ "Charlie's Angels Release Information for PlayStation 2". GameFAQs. Archived from the original on 1 September 2013. Retrieved 17 June 2013.
  2. ^ "Charlie's Angels Release Information for GameCube". GameFAQs. Archived from the original on 17 October 2012. Retrieved 17 June 2013.

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