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Geoff Crammond | |
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Born | Geoffrey James Crammond December 1953 |
Geoff Crammond is a computer game designer and programmer who specialises in motor racing games. A former defence industry systems engineer,[1] he claims to have had little interest in motor racing before programming his first racing game (Revs) back in 1984, but he holds a physics degree, which may explain the realism of some of his programming. As a consequence of that project he became a big fan of Formula One motor racing.[original research?] At the end of the 80s, this interest, plus the ever improving capabilities of home computers, inspired him to specialise in programming Formula One racing simulations.