Justice League: Injustice for All | |
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Developer(s) | Saffire |
Publisher(s) | Midway Games |
Director(s) | Brian Christensen |
Producer(s) |
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Designer(s) |
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Programmer(s) | John Nielson |
Artist(s) | Andrew Nielson |
Writer(s) | Flint Dille |
Composer(s) | Rick Bradshaw |
Platform(s) | Game Boy Advance |
Release |
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Genre(s) | Beat 'em up, platform |
Mode(s) | Single-player |
Justice League: Injustice for All is a 2002 video game developed by Saffire and published by Midway Games for the Game Boy Advance. The game is based on the Justice League animated television series and showcases the League's seven members within the context of a side-scrolling beat 'em up with platforming elements. The plot centers on the League's efforts to avert global catastrophe carried out by Lex Luthor's Injustice Gang.
Development commenced upon Midway Games' acquisition of the rights to the Justice League of America comic book series and TV series, which took place during an industry-wide trend of video game publishers acquiring comic book superhero licenses. The game received mixed reviews from critics, who regarded it as a short and formulaic brawler indistinct from other entries in the genre.