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Loading screen

A loading screen

A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing.

In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics.[1] Drawing utilities were also limited during this period. Melbourne Draw, one of the few 8-bit screen utilities with a zoom function, was one program of choice for artists.[2]

While loading screens remain commonplace in video games, background loading is now used in many games, especially open world titles, to eliminate loading screens while traversing normally through the game, making them appear only when "teleporting" further than the load distance (e.g. using warps or fast travel) or moving faster than the game can load.

  1. ^ Cite error: The named reference ste was invoked but never defined (see the help page).
  2. ^ "Rembrant + Co" article from CRASH issue 4; retrieved from CRASH The Online Edition

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شاشة تحميل Arabic سكرين تحميل ARZ Pantalla de carga Spanish صفحه بارگذاری FA Écran de chargement French ロード画面 Japanese 로딩 화면 Korean 讀取畫面 Chinese 載入畫面 ZH-YUE

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