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Method of exhaustion

The method of exhaustion (Latin: methodus exhaustionis) is a method of finding the area of a shape by inscribing inside it a sequence of polygons whose areas converge to the area of the containing shape. If the sequence is correctly constructed, the difference in area between the nth polygon and the containing shape will become arbitrarily small as n becomes large. As this difference becomes arbitrarily small, the possible values for the area of the shape are systematically "exhausted" by the lower bound areas successively established by the sequence members.

The method of exhaustion typically required a form of proof by contradiction, known as reductio ad absurdum. This amounts to finding an area of a region by first comparing it to the area of a second region, which can be "exhausted" so that its area becomes arbitrarily close to the true area. The proof involves assuming that the true area is greater than the second area, proving that assertion false, assuming it is less than the second area, then proving that assertion false, too.


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