Nights: Journey of Dreams | |
---|---|
Developer(s) | Sega Studios USA |
Publisher(s) | Sega |
Director(s) | Takashi Iizuka |
Producer(s) | Takashi Iizuka |
Designer(s) | Takashi Iizuka |
Programmer(s) | Takeshi Sakakibara |
Artist(s) | Kazuyuki Hoshino |
Composer(s) | Tomoko Sasaki Naofumi Hataya |
Platform(s) | Wii |
Release | |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Nights: Journey of Dreams[a] is an action video game developed by Sega Studios USA and published by Sega for the Wii. The sequel to the 1996 Sega Saturn title Nights into Dreams, it was released in Japan and North America in December 2007, and in Australia and Europe the following month. The story follows two children, William Taylor and Helen Cartwright, who enter a dream world called Nightopia. When their nightmares come to life, they enlist the help of Nights, an exiled "Nightmaren", as they journey through Nightopia to stop the evil ruler Wizeman from escaping into the real world.
As with its predecessor, gameplay is centred around Nights flying through the dreams of the two children. The main objective of the game is to fly through rings while gathering enough keys to proceed to the next level. Development of Journey of Dreams began shortly after the release of Shadow the Hedgehog in 2005, and was headed by Sonic Team veteran Takashi Iizuka. The team took steps to ensure that the game stayed faithful to the original, while incorporating a variety of new mechanics and features. The game's setting was designed to resemble England, especially parts of London.
Journey of Dreams received mixed reviews; critics praised the game's colourful visuals, boss battles, soundtrack, and special effects, but criticised its controls, camera, aesthetics, and aspects of its gameplay. Despite the mixed reception, Iizuka said that he would be interested in making a third Nights game, should Sega commission one.
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