Silhouette Mirage | |
---|---|
Developer(s) | Treasure |
Publisher(s) | |
Director(s) | Masaki Ukyo |
Producer(s) | Kōichi Kimura |
Programmer(s) | Masaki Ukyo Mitsuru Yaida Fukuryuu |
Artist(s) | Naoki Kitagawa Gō Nakazawa Kiyotaka Ōhashi |
Composer(s) | Katsuhiko Suzuki Jun Irie Hideki Matsutake |
Platform(s) | Sega Saturn, PlayStation |
Release | Sega Saturn
|
Genre(s) | Action |
Mode(s) | Single-player |
Silhouette Mirage[a] is a 2D action side-scrolling video game developed by Treasure and released in 1997. The game's primary mechanic is the two opposing attributes, "Silhouette" and "Mirage" and the way they are able to cause damage to each other. Shyna features as the female protagonist who is able to switch between these attributes at will by facing either left or right on-screen. Secondary mechanics in the form of various melee moves are used to get enemies onto the correct side of the screen so that when Shyna is facing them, she is able to use the correct, opposing attribute to damage them.
It was first published by ESP for the Sega Saturn in 1997 in Japan. It was ported to the PlayStation in 1998. In 2000, Working Designs translated, made significant alterations to, and published the game for the PlayStation in North America. The game was well received by critics upon release. Critical reception to the changes in the North American version of the game was divided, with some praising the changes and others critical of them.
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