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User:ProtoDrake/sandbox

Fatal Frame II: Crimson Butterfly[a] is a survival horror video game developed by Tecmo. The second entry in the Fatal Frame series, it was published by Tecmo in 2003 in Japan and North America, and by Ubisoft in Europe in 2004. An expanded Xbox port was published in 2004 in Japan and North America, and by Microsoft Game Studios in Europe in 2005. The story follows sisters Mio and Mayu Amakura as they are trapped in a ghost-filled village cursed by a failed ritual which they are being forced to re-enact. Gameplay follows Mio as she explores the village searching for Mayu, fighting hostile ghosts using the series' recurring Camera Obscura.

Crimson Butterfly began development shortly after the original game, with returning staff including director Makoto Shibata, producer Keisuke Kikuchi, and writer Tsuyoshi Iuchi. The aim was to both refine the gameplay mechanics of the original Fatal Frame, and to create a compelling narrative to encourage players to finish the game. Singer-songwriter Tsukiko Amano created the game's theme song "Chō". Crimson Butterfly sold well, and was praised by critics for its narrative and gameplay, later being called a classic of the survival horror genre. A sequel, Fatal Frame III: The Tormented, was released in 2005. A remake for the Wii was released in 2012 in Japan and Europe.
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