The first hobbyist-developed game for the Atari 2600 was written in 1995, and more than 100 have been released since then. Most are unlicensed clones of games for other platforms; some are original games or ROM hacks. With only 128 bytes of RAM, no frame buffer, and code and visuals closely intertwined, the 2600 is a difficult machine to program,[1] and many homebrew titles are written for the technical challenge. Emulators, programming tools, and documentation are available.[1]
Games that have received attention outside the hobbyist community include Halo 2600,[2][3] Duck Attack!,[4] and A-VCS-tec Challenge by Simon Quernhorst (2006), an unofficial port of the 1981 Atari 8-bit computer game Aztec Challenge.[5] Others have been included in commercial products.[6]
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