Isle of the Dead | |
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Developer(s) | Rainmaker Software |
Publisher(s) | Merit Software |
Designer(s) | A. Sean Glaspell W. Scott Simmons |
Programmer(s) | Bruce J. Mack Bryan Kelsch |
Artist(s) | Myk Friedman |
Composer(s) | Scott Loehr |
Platform(s) | DOS |
Release | 1993 |
Genre(s) | First-person shooter, point-and-click adventure |
Mode(s) | Single-player |
Isle of the Dead is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for IBM and compatibles. The game centers around Jake Dunbar, the sole survivor of a plane crash, on a mysterious tropical island inhabited by zombies under the control of a mad scientist. Dunbar can interact with non-player characters to acquire weapons and obtain items through adventure game commands.
Originally planned to be a hack-and-slash game, Isle of the Dead was made to have the feel of horror pulp comics. A minicomic was included with the game on release. Reception to the game was negative, both on release and in retrospectives, with criticism given to its graphics, in-game map, and structure. Publications, such as Computer Gaming World, have called it one of the worst video games of all time.