ADRIFT

ADRIFT
Original author(s)Campbell Wild
Developer(s)Campbell Wild
Stable release
5.0 release 36 / September 12, 2020 (2020-09-12)
Operating systemMicrosoft Windows
Available inEnglish
Typeinteractive fiction development and play
LicenseBSD 3-Clause (BSD licenses)
Websitewww.adrift.co Edit this at Wikidata

ADRIFT [1] is a graphical user interface used to create and play text adventures.[2][3] The name is an acronym for "Adventure Development & Runner - Interactive Fiction Toolkit". The project was solely developed by Campbell Wild until he made it open source in 2018.[4] Since then, only minor contributions to the main programs (Developer and Runner) have been given by others, though there have been contributions elsewhere to alternative Runners[5][6] and the default Standard Library.[7]

The toolkit consists of two programs; a developer (used to write games - known as the generator before ADRIFT 5), and a runner (used to play them), though the runner is available to download separately. In the current stable release (version 5.0.36), released in 2020, both programs only run on Microsoft Windows platforms as they are written in Visual Basic. ADRIFT started out as shareware. When ADRIFT 5 was released it became donationware until it became open source. For a while ADRIFT 5 was able to run on Linux using the Mono project but later updates did not work properly with Mono so these versions were skipped.

Coinciding with the 2011 Interactive Fiction competition, ADRIFT WebRunner was launched. This allows ADRIFT 5 games to be played online. Because the game runs server side, it allows games to be played on any device such as iPad. ADRIFT 5 went into Beta[8] status as from 4 April 2011, where it became open for everyone to download.[9]

Unlike many text adventure creation tools (such as TADS), the author needs little knowledge of how to program to use the ADRIFT Developer. Instead, the author is presented with a simple graphical interface with which to write their game.[10] This allows for text adventures to be written more quickly by people who are primarily authors rather than programmers.[11]

Two of the most critically acclaimed ADRIFT games to date are The PK Girl, which achieved 6th place in the Interactive Fiction Competition in 2002,[12] and A Fine Day for Reaping, which took 7th place in the Interactive Fiction Competition[13] and won the XYZZY Award for Best Story in 2007.[14]

  1. ^ "ADRIFT's entry on ifwiki.org"
  2. ^ "Interactive Fiction Communities: From Preservation through Promotion and Beyond".
  3. ^ "Rule-Based Interactive Fiction (Full Presentation)". CiteSeerX 10.1.1.360.3604.
  4. ^ "Pull requests · jcwild/ADRIFT-5". GitHub. 13 July 2021. Retrieved 2021-09-17.
  5. ^ "Fabularium: Interactive Fiction - Apps on Google Play". play.google.com. Retrieved 2021-09-17.
  6. ^ "GitHub - awlck/frankendrift: Cross-platform frontend for the ADRIFT Runner". GitHub. 12 August 2021. Retrieved 2021-09-17.
  7. ^ "GitHub - kpeamon/ADRIFT-5: Updated library files for use with ADRIFT 5". GitHub. Retrieved 2021-09-17.
  8. ^ "ADRIFT 5.0 Information page"
  9. ^ "ADRIFT 5 Progress Blog"
  10. ^ "Archived copy" (PDF). Archived from the original (PDF) on 2015-09-30. Retrieved 2015-07-30.{{cite web}}: CS1 maint: archived copy as title (link)
  11. ^ "Brass Lantern - Easy Interactive Fiction Languages"
  12. ^ IF Competition 2002 Results
  13. ^ IF Competition 2007 Results
  14. ^ XYZZY Awards 2007 Results

ADRIFT

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