Centipede | |
---|---|
Developer(s) | Atari |
Publisher(s) | |
Designer(s) | Dona Bailey Ed Logg |
Programmer(s) | Arcade Dona Bailey Ed Logg Atari 8-bit Dave Getreu[6] |
Platform(s) | Arcade, Apple II, Atari 8-bit, Atari 2600, Atari 5200, Atari 7800, BBC Micro, ColecoVision, Commodore 64, Game Boy, IBM PC, Intellivision, TI-99/4A, VIC-20 |
Release | Arcade Atari 8-bit
|
Genre(s) | Fixed shooter |
Mode(s) | Single-player, multiplayer |
Centipede is a 1981 fixed shooter video game developed and published by Atari for arcades.[7] Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Centipede was ported to Atari's own Atari 2600, Atari 5200, Atari 7800, and Atari 8-bit computers. Under the Atarisoft label, the game was sold for the Apple II, Commodore 64, ColecoVision, VIC-20, IBM PC (as a self-booting disk), Intellivision, and TI-99/4A.[8] Superior Software published the port for the BBC Micro. Versions for the Game Boy and Game Boy Color were also produced, as well as a version for the short-lived Game.com developed by Handheld Games and published by Tiger Electronics.
"Centipede is supposed to be better than Missile Command," Kubicki said, adding that the real test will come when Centipede is released in four to six weeks.
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