Grandia III | |
---|---|
Developer(s) | Game Arts |
Publisher(s) | Square Enix |
Director(s) | Hidenobu Takahashi |
Producer(s) | Wataru Higuchi |
Artist(s) | Akihisa Sako Kentaro Yokokawa |
Writer(s) | Yuzo Sunaga Takahiro Hasebe |
Composer(s) | Noriyuki Iwadare |
Series | Grandia |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Grandia III (グランディアIII, Gurandia Surī) is a role-playing video game developed by Game Arts and published by Square Enix for the PlayStation 2 console. Originally released in Japan in August 2005, the game was released in English in North America in February 2006, and is the first main series Grandia title to not be released in Europe. Grandia III was re-released on the North American PlayStation 3 store on July 21, 2016. The game was designed by much of the key staff of previous games in the series and includes many features seen in its predecessors, including the battle system. Music for the game was provided by series veteran Noriyuki Iwadare, and features the opening theme song "In the Sky" performed by Japanese pop/rock artist Miz.
The game is set in a fantasy world where humans fly in magic-powered aircraft. A boy named Yuki is determined to become a great pilot like his idol, the Sky Captain Schmidt. When he and his mother encounter a girl named Alfina who has the ability to communicate with the spiritual guardians of the world, they discover the secrets of the world's past and face an evil rogue guardian named Xorn. The game met with a generally positive response upon release, with critics praising the game's innovative battle system.