Id Tech 4

id Tech 4
Developer(s)id Software
Repositorygithub.com/id-Software/DOOM-3-BFG
Written inC++[1]
PlatformMicrosoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox, Xbox 360, Xbox One, Nintendo Switch, Nvidia Shield[2]
Predecessorid Tech 3
Successorid Tech 5
LicenseGNU GPL-3.0-or-later
Websitegithub.com/id-Software/DOOM-3-BFG Edit this on Wikidata

id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also been used in Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein, and Brink. id Tech 4 is licensed under the terms of the GNU General Public License v3.0 or later, and was the last id Tech engine to be open-sourced.

  1. ^ "id Tech 4 Source Code". GitHub. March 30, 2020. Archived from the original on April 18, 2019. Retrieved September 11, 2015.
  2. ^ "3D Engine: id Tech 4". Archived from the original on January 28, 2012. Retrieved September 24, 2008.

Id Tech 4

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