Liero

Liero
Original author(s)Joosa Riekkinen
Developer(s)Erik Lindroos and community
Initial releaseJanuary 1, 1998 (1998-01-01)
Stable release
1.33 / 1 January 1999 (1999-01-01)
Preview release
1.36 / 5 March 2016 (2016-03-05)
PlatformCrossplatform (originally MS-DOS)
TypeSingle-player/multiplayer action game
LicenseWTFPL
Websitewww.liero.be
Screenshot of Liero. The player is using the ninja rope to hang from a clump of dirt while shooting at the enemy with rockets.

Liero is a video game for MS-DOS, first released by Finnish programmer Joosa Riekkinen in 1998. The game has been described as a real-time version of Worms (a turn-based artillery game).[1] Liero (from kasteliero) is Finnish for 'earthworm' and is pronounced [ˈlie̯ro]. Inspired itself by the earlier game MoleZ,[2] Liero provided inspiration for the later games Soldat and Noita.[3][4]

  1. ^ Cite error: The named reference Hotu was invoked but never defined (see the help page).
  2. ^ Cite error: The named reference molez was invoked but never defined (see the help page).
  3. ^ "Noita Early Access Launch Date Trailer". Game Developer. August 29, 2019. Archived from the original on August 31, 2019. Retrieved November 30, 2019.
  4. ^ Marcinkowski, Michael (May 26, 2020). "Soldat source code released and a story of how it all started". Game Developer. UBM Technology Group. Archived from the original on June 15, 2020. Retrieved June 26, 2020. 'Strike of the Dragon' had platformer tile-based maps and when I conceived Soldat in my mind I knew I wanted to make something like Liero.

Liero

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