Phantasy Star Online

Phantasy Star Online
Japanese Dreamcast cover art
Developer(s)Sonic Team
Publisher(s)Sega
Director(s)Takao Miyoshi
Producer(s)Yuji Naka
Programmer(s)Akio Setsumasa
Artist(s)Satoshi Sakai
Writer(s)Akinori Nishiyama
Composer(s)Hideaki Kobayashi
Fumie Kumatani
SeriesPhantasy Star
Platform(s)Dreamcast
Windows
GameCube
Xbox
Release
December 21, 2000
  • Dreamcast
    • JP: December 21, 2000
    • NA: January 30, 2001
    • EU: February 15, 2001[1]
    Ver.2
    • JP: June 7, 2001
    • NA: September 25, 2001
    • EU: March 1, 2002[2]
    Windows
    • JP: December 20, 2001
    GameCube
    • JP: September 12, 2002[4]
    • NA: October 30, 2002[3]
    • EU: March 7, 2003
    Xbox
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Phantasy Star Online is an online role-playing game (RPG) developed by Sonic Team and published by Sega in 2000 for the Dreamcast. It was the first successful online RPG for game consoles; players adventure with up to three others over the internet to complete quests, collect items and fight enemies in real-time action RPG combat. The story is unrelated to previous games in the Phantasy Star series.

Before Phantasy Star Online, online gaming was limited to western PC games, particularly RPGs such as Diablo, Ultima Online, and EverQuest. Believing online play was the future, Sega chairman Isao Okawa instructed Sonic Team to develop an online game for the Dreamcast, produced by Yuji Naka. Sonic Team's experiments led to the development of ChuChu Rocket!, the first online Dreamcast game. Using what they learned from the project, and taking significant inspiration from Diablo, Sonic Team built Phantasy Star Online. As Japanese internet service providers charged for dial-up access per minute, and high-speed connections were not yet widely available, Okawa personally paid for free internet access bundled with Japanese Dreamcasts.

Phantasy Star Online was highly anticipated and launched to positive reviews and commercial success; critics praised the online gameplay as addictive but criticized the single-player mode. It received the Japan Game Award for "Game of the Year" and is recognized as a landmark console game, influencing multiplayer dungeon crawlers, as well as the Monster Hunter series.

Phantasy Star Online was ported to Windows and rereleased on the Dreamcast as Ver. 2 with expanded content. Following Sega's exit from the console business in 2001, the game was ported to GameCube and Xbox as Episode I & II, featuring new characters, environments and other features. Episode III: C.A.R.D. Revolution, released for GameCube in 2003, was a turn-based card game. The online series continued with Phantasy Star Universe (2006) and Phantasy Star Online 2 (2012). Sega decommissioned the last official servers in 2010; Phantasy Star Online is still played on private servers.

  1. ^ "Phantasy Star Online sur Dreamcast". Jeuxvideo.com (in French). Archived from the original on July 14, 2018. Retrieved July 14, 2018.
  2. ^ "Phantasy Star Online Ver.2 sur Dreamcast". Jeuxvideo.com (in French). Archived from the original on July 14, 2018. Retrieved July 14, 2018.
  3. ^ "Phantasy Star Online Episode I & II". IGN. Ziff Davis. Archived from the original on July 14, 2018. Retrieved July 14, 2018.
  4. ^ 1.『ファンタシースターオンライン』とは. Nintendo (in Japanese). Archived from the original on August 18, 2014. Retrieved July 14, 2018.
  5. ^ "Phantasy Star Online Episode I & II - Xbox - GameSpy". GameSpy. Archived from the original on June 16, 2016. Retrieved July 14, 2018.
  6. ^ "Xbox版『PSOエピソード1&2』に新たなオンラインクエスト2種類が追加! - 電撃オンライン". Dengeki Online (in Japanese). December 15, 2003. Archived from the original on July 14, 2018. Retrieved July 14, 2018.
  7. ^ "Phantasy Star Online Episode I&II sur Xbox". Jeuxvideo.com (in French). Archived from the original on July 14, 2018. Retrieved July 14, 2018.

Phantasy Star Online

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