Developer(s) | HipByte |
---|---|
Written in | C, C++, Objective-C, Java, Ruby |
Operating system | Mac OS X, iOS, Android |
Type | Ruby programming language runtime and compiler |
License | Proprietary EULA |
Website | www |
RubyMotion is an IDE of the Ruby programming language that supports iOS, OS X and Android. RubyMotion is a commercial product created by Laurent Sansonetti for HipByte[1] and is based on MacRuby for OS X. RubyMotion adapted and extended MacRuby to work on platforms beyond OS X.[1]
RubyMotion apps execute in an iOS simulator alongside a read-eval-print loop (REPL) for interactive inspection and modification.[2] 3rd-party Objective-C libraries can be included in a RubyMotion project, either manually or by using a package manager such as CocoaPods. Programs are statically compiled into machine code by use of Rake as its build and execution tool.[2]
RubyMotion projects can be developed with any text editor. The RubyMine IDE provides support for the RubyMotion toolchain, such as code-completion and visual debugging.[3]
As of version 2.0, RubyMotion now supports the development of applications for OS X in addition to iOS.[4] Android support was added in version 3.0.[5]
Examples of applications built in RubyMotion include 37signals's Basecamp for iPhone,[6] the Bandcamp iPhone app,[7] and A Dark Room for iOS.[8]