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Shadows of Mordor | |
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![]() Amstrad CPC cover art | |
Developer(s) | Beam Software |
Publisher(s) | Melbourne House Addison-Wesley |
Platform(s) | Amstrad CPC, Apple II, Commodore 64, MS-DOS, Mac, ZX Spectrum |
Release | 1987 |
Genre(s) | Text adventure |
Mode(s) | Single-player |
Shadows of Mordor: Game Two of Lord of the Rings is a text adventure for the Commodore 64, Amstrad CPC, ZX Spectrum, Apple II, MS-DOS, and Mac. It is based on the second part of The Lord of the Rings story. It's a sequel to Lord of the Rings: Game One and The Hobbit.
The game focuses on Frodo and Sam (with Sméagol as an NPC) on their journey to Mordor to destroy the One Ring. The game is considered[by whom?] an improvement over its predecessor, though still not on par with The Hobbit.
The game was followed by The Crack of Doom in 1989, which was released on Commodore 64, Apple II, MS-DOS, and Mac.