Texture mapping

Mapping a two-dimensional texture onto a 3D model
1: 3D model without textures
2: Same model with textures

Texture mapping[1][2][3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  1. ^ Wang, Huamin. "Texture Mapping" (PDF). department of Computer Science and Engineering. Ohio State University. Archived from the original (PDF) on 2016-03-04. Retrieved 2016-01-15.
  2. ^ "Texture Mapping" (PDF). www.inf.pucrs.br. Retrieved September 15, 2019.
  3. ^ "CS 405 Texture Mapping". www.cs.uregina.ca. Retrieved 22 March 2018.

Texture mapping

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