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Original author(s) | David White and others[1] |
---|---|
Initial release | 1.0 / October 2, 2005[2] |
Stable release | 1.18.3
/ October 28, 2024[3] |
Preview release | 1.19.7
/ December 18, 2024[4] |
Repository | github |
Written in | C++, Lua, Python[5] |
Platform | Windows, macOS, Linux, Android, iOS, AmigaOS, MorphOS |
Available in | 56 languages[6] |
Type | Single-player, multiplayer turn-based strategy |
License | GPL-2.0-or-later[7] |
Website | www |
The Battle for Wesnoth is a free and open-source[a] turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's legendarium), designed by Australian-American[b] developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.[8]
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