Virtua Fighter 2

Virtua Fighter 2
Developer(s)Sega AM2
Publisher(s)Sega
Director(s)Yu Suzuki
Producer(s)Yu Suzuki
Designer(s)Kazuhiro Izaki
Programmer(s)Toru Ikebuchi
Composer(s)Takenobu Mitsuyoshi
Takayuki Nakamura
Akiko Hashimoto
SeriesVirtua Fighter
Platform(s)Arcade, Sega Saturn, Sega Genesis, R-Zone, PlayStation 2, Microsoft Windows, Virtual Console, iOS, PlayStation 3, Xbox 360
ReleaseArcade
  • JP: November 1994
  • EU: December 1994
  • NA: January 1995
Sega Saturn
  • NA: November 30, 1995[1][2]
  • JP: December 1, 1995
  • EU: January 26, 1996
Mega Drive/Genesis
Windows 95
PlayStation 2
PlayStation 3
  • NA: November 27, 2012
  • JP: November 28, 2012
  • EU: December 5, 2012
Xbox 360
  • WW: November 28, 2012
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemModel2 A-CRX

Virtua Fighter 2 (Japanese: バーチャファイター2, Hepburn: Bācha Faitā Tsū) is a 1994 fighting game developed and published by Sega for arcades. It is the second game in the Virtua Fighter series and the sequel to Virtua Fighter (1993). Created by Sega's Yu Suzuki-headed AM2 team, it was designed on the purpose-made Sega Model 2 hardware which provided a significant upgrade in graphical capabilities. Following its release on the arcades, Virtua Fighter 2 was ported to the Sega Saturn home console in November 1995, while ports for some other platforms appeared later.

Virtua Fighter 2 was critically acclaimed for its gameplay and breakthrough graphics; it introduced the use of texture-mapped 3D characters,[8] and was one of the first video games to use motion capture animation technology.[9] It became a major arcade hit, selling more than 40,000 arcade units worldwide,[10] and becoming one of Sega's best-selling arcade games of all time.[11] The Sega Saturn version was also well-received for its graphics and gameplay, becoming a blockbuster hit in Japan and sold relatively well in other markets, selling more than 2 million units.[12] The game was succeeded by Virtua Fighter 3 (1996).

  1. ^ "VIRTUA FIGHTER 2 IS HERE AT LAST!". June 6, 1997. Archived from the original on June 6, 1997. Retrieved April 9, 2023.
  2. ^ "News". June 5, 1997. Archived from the original on June 5, 1997. Retrieved April 9, 2023.
  3. ^ "Virtua Fighter 2 (Mega Drive)". Sega Retro. April 3, 2022.
  4. ^ "Virtua Fighter 2 (Mega Drive)". Sega Retro. April 3, 2022.
  5. ^ "SEGA IMPROVES ON AN ARCADE HIT: VIRTUA FIGHTER 2 NOW ON PC". Sega Central. Sega of America. September 17, 1997. Archived from the original on June 28, 1998. Retrieved December 14, 2020.
  6. ^ Staff (September 17, 1997). "Releases and Masterings". PC Gamer. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
    "New games continue to hit the shelves every day. Now available:...Virtua Fighter 2..."
  7. ^ "Sega Ages 2500: Volume 16". Archived from the original on August 25, 2010. Retrieved February 4, 2010.
  8. ^ "The Disappearance of Yu Suzuki: Part 1". 1UP.com. Archived from the original on November 13, 2013. Retrieved March 11, 2016.
  9. ^ "Top-secret military technology was used to make Virtua Fighter 2? Yep, that happened according to developer". Eventhubs.com. October 25, 2014. Retrieved March 11, 2016.
  10. ^ Cite error: The named reference GM515 was invoked but never defined (see the help page).
  11. ^ Cite error: The named reference SAH was invoked but never defined (see the help page).
  12. ^ "NiGHTS ON SEGA SATURN FLYING OFF RETAIL SHELVES". Archived from the original on December 20, 1996.

Virtua Fighter 2

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