Cellular automaton

A cellular automaton is a model used in computer science and mathematics. The idea is to model a dynamic system by using a number of cells. Each cell has one of many possible states. With each "turn" or iteration the state of the current cell is determined by two things: its current state, and the states of the neighbouring cells.

A very famous example of a cellular automaton is Conway's Game of Life. Stanislaw Ulam and John von Neumann first described cellular automata in the 1940s. Conway's Game of Life was first shown in the 1970s.


Cellular automaton

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