Grand Theft Auto

Logo since Grand Theft Auto III (2001)
Logo for GTA London released in 1997 as an expansion for Grand Theft Auto

Grand Theft Auto is a series of action-adventure games created by David Jones and Mike Dailly.[1] Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its American parent company, Rockstar Games. The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft.

Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. Most of the gameplay revolves around driving and shooting, with occasional role-playing and stealth elements. The series also has elements of the earlier beat 'em up games from the 16-bit era. The games in the Grand Theft Auto series are set in fictional locales modelled after real-life cities, at various points in time from the early 1960s to the 2010s. The original game's map encompassed three cities—Liberty City (based on New York City), San Andreas (based on San Francisco),[a] and Vice City (based on Miami)—but later titles tend to focus on a single setting; usually one of the original three locales, albeit remodelled and significantly expanded. The series centres on different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each title. The antagonists are commonly characters who have betrayed the protagonist or their organisation, or characters who have the most impact impeding the protagonist's progress. Several film and music veterans have voiced characters in the games, including Ray Liotta, Dennis Hopper, Samuel L. Jackson, William Fichtner, James Woods, Debbie Harry, Axl Rose and Peter Fonda.[2]

DMA Design began the series in 1997, with the release of the Grand Theft Auto. As of 2020, the series consists of seven standalone titles and four expansion packs. The third main title, Grand Theft Auto III, released in 2001, is considered a landmark game, as it brought the series to a three-dimensional (3D) setting and more immersive experience. Subsequent titles have followed and built upon the concept established in Grand Theft Auto III, and received significant acclaim. They have influenced other open-world action games, and led to the label Grand Theft Auto clone on similar titles.

The series has been critically acclaimed, with all the main 3D entries in the franchise frequently ranked among the greatest and best-selling video games;[3] it has shipped more than 385 million units, making it one of the best-selling video game franchise. In 2006, Grand Theft Auto was featured in a list of British design icons in the Great British Design Quest organised by the BBC and the Design Museum.[4] In 2013, The Telegraph ranked Grand Theft Auto among Britain's most successful exports.[5] The series has also been controversial for its adult nature and violent themes.

  1. "GTA: "Max Clifford made it all happen"". GamesIndustry.biz. 22 October 2012. Archived from the original on 2 June 2015. Retrieved 22 June 2013.
  2. Orland, Kyle (14 September 2011). "Grand Theft Auto IV Passes 22M Shipped, Franchise Above 114M". Gamasutra. Archived from the original on 12 September 2015. Retrieved 21 September 2011.
  3. "The 50 best video games of the 21st century". The Guardian. 19 September 2019. Archived from the original on 22 September 2019. Retrieved 23 June 2021.
  4. "Long list unveiled for national vote on public's favourite example of Great British Design". BBC. 18 November 2016. Archived from the original on 19 July 2019. Retrieved 20 December 2019.
  5. "GTA 5: a Great British export". The Telegraph. 17 September 2015. Archived from the original on 13 April 2018. Retrieved 5 April 2018.


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Grand Theft Auto

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